Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
The game was created in 1958 by Dick Seitz and yearly player card editions have been printed almost every year since. The game attempts to simulate professional football through the use of player ratings, charts, and dice rolling.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
The game was created in 1958 by Dick Seitz and yearly player card editions have been printed almost every year since. The game attempts to simulate professional football through the use of player ratings, charts, and dice rolling. Every master edition comes with hundreds of player cards which have ratings based on that year's performance. Also included is a football field to track the movement of the ball; many charts to reference in order to determine play results; rules and dice.