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The Ants Go Marching box art
2016 Ranked #19,517

The Ants Go Marching

This memory movement game has players guide ants along a road, collect colored tiles, and build a personal anthill first. Remembering acquired tiles is crucial because wrong pieces force the loss of useful building materials.

Children's Game

Players

2-4

Play time

Not listed

Age

5+

Complexity

1/5

Rating

6.06

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In The Ants Go Marching, first released as BauBoom, players need to help ants construct an anthill by moving ants along the road to collect materials in order to complete their personal blueprint.

Read the full game description

In The Ants Go Marching, first released as BauBoom, players need to help ants construct an anthill by moving ants along the road to collect materials in order to complete their personal blueprint. The road is on a shared game board that features colorful building tiles that players try to collect in their individual wheelbarrow. To do this, at the start of your turn you roll two dice, then move forward a distance equal to either of the dice or the sum of them. If you want the tile on which you land, you can place it in your wheelbarrow. The trick, however, is that you need to remember all of the tiles that you've already acquired because once you reach the end of the road you try to fill in your blueprint from bottom to top with those tiles; for each wrongly collected tile, you must discard one that's perfect for your plan. Whoever first manages to use the colored tiles to build their predetermined anthill wins. The Ants Go Marching includes anthills of different levels to allow players of different skill levels to compete more evenly.

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Category

1

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
25 min
Age
5+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
Arpad Fritsche

Artists

1
Gediminas Akelaitis

Publishers

4
AMIGO Amo Oy Korea Boardgames LOGIS

Linked items

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