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Amnesia box art

Amnesia

Players

2-6

Time

?-?

Age

14+

Weight

1

Rating

5.84

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.3

Luck-sensitive

Table feel

Amnesia has a moderate level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Amnesia has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game may take some time to learn, but it offers a fresh and engaging experience each time it is played.

Luck profile

Amnesia has a moderate influence of luck. Random elements like dice rolls or card draws play a significant role in determining the game outcome. However, players have substantial ability to mitigate the effects of luck through strategic decisions and planning. Overall, the game is a balanced mix of luck and strategy.

Overview

From back of box: The Hilarious Game Where Everyone Knows Who You Are... BUT YOU. Where else but in the game of AMNESIA could you find yourself in such good company as Bogart, Cleopatra, Lassie, Gumby, Monroe or George Washington? Of course, there's a famous identity on your forehead as well... but one which other the other players can see! The fun builds as Flashback Clues are passed from player to player. It's up to you to discover who you are through logic and intuition... and a little luck. But if those clues don't ring a bell, you can ring the Memory Bell for more. Think fast though because it won't be long before somebody has Total Recall! Similar to: Code 777 What's That on My Head? Egghead Guess What I Am! Coyote Pow Wow Am I a Banana?

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Credits

Designers

2
Keith Meyers Gerry Tomlinson

Publishers

2
The Game Works, Inc. Parker Brothers

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