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Ambagibus box art

Ambagibus

Players

1-2

Time

?-?

Age

?+

Weight

1.25

Rating

6.65

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 2.7

Luck-sensitive

Table feel

ambagibus has a high level of direct confrontation and strategic depth in confrontation. Players need to pay frequent attention to each other's actions. However, there is less emphasis on cooperation in the game.

Replay value

ambagibus offers a high level of variability with its gameboard, expansions, and strategic depth. It adapts well to different player counts and provides a consistent and engaging experience. While it may not be the easiest game to learn, it offers enough depth to keep players coming back for more.

Luck profile

The final luck score for Ambagibus is 5.33, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a moderate role.

Overview

A Game About Mazes Lots of people want mazes: inscrutable cultists, secretive wizards, criminal masterminds, secret services, spies, counterspies, and all manner of eccentrics. Yet not everyone has the creative genius to devise their own custom labyrinth. That's where you come in. You build tract catacombs, on a budget and in a hurry. Ambagibus is a solitaire print-and-play card game. You play tunnel cards to construct catacombs and win if you can make it a closed system.

Editions

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Credits

Designers

1
P. D. Magnus

Artists

1
P. D. Magnus

Publishers

1
(Web published)

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