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Amass box art
2022 Ranked #15,628

Amass

A tactical mining game has space crews gather resources, fulfill contracts, and finish with the most valuable haul. Secret action planning leads to fights with rivals and alien raiders, while wounded workers recover only after time passes.

Bluffing Fighting Area Movement Secret Unit Deployment

Players

1-6

Play time

Not listed

Age

8+

Complexity

2.25/5

Rating

7.36

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.2/5

Scales well

Strategic depth 4.6/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Amass, deep space mining crews fight to gather resources on a hostile alien planet. The goal of the game is to complete your mining contract while collecting the most valuable resources.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Amass, deep space mining crews fight to gather resources on a hostile alien planet. The goal of the game is to complete your mining contract while collecting the most valuable resources. Fight for resources scattered across the planet, raid resources from other crew encampments and look out for the hostile Alien raiders. Each turn, new resources appear across the planet and the players secretly plan their crew actions. After all the crew placements are revealed, mining crews fight each other for the resources. Defeated crew members are placed on the wound tracker, where, in time, they will recover. Alien raiders roam around the map, stopping players mining locations and attacking crew encampments, crew can also fight these Aliens to gain new action cards, which they can use in future battles. The game ends when one player has succeeded in filling their base with resources. The resources are then counted up, and the mining crew with the highest value of resources wins. —description from the designer

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–6
Best with
3
Play time
60 min
Age
8+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
Richard Davis (II)

Artists

1
Richard Davis (II)

Publishers

1
Dark Frontier Games

Linked items

No published linked games yet.