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Almadi box art
2021 Ranked #5,166

Almadi

This tile-placement strategy game has players arrange landscapes, activate adjacent effects, and fulfill royal objectives for points. Each tile must enter its matching row, making placement order crucial to a thriving realm.

Abstract Strategy Arabian Chaining Connections

Players

2-5

Play time

30-45 min

Age

10+

Complexity

2.08/5

Rating

6.74

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

By the end of the 1001st night, the sultan Shahryar wishes to build the new realm of Almadi to honor the intelligence and wisdom of his wife Sheherazade. As the sultan’s advisor, you are the architect of this great work.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

By the end of the 1001st night, the sultan Shahryar wishes to build the new realm of Almadi to honor the intelligence and wisdom of his wife Sheherazade. As the sultan’s advisor, you are the architect of this great work. Design a thriving territory with sumptuous palaces, fresh oases, opulent markets and majestic caravans. Skillfully arrange the landscapes and use their effects to turn your work into a great success! Players build the Almadi realm in front of them by arranging the different Landscape types to the right of their starting tile. During their turn, each player chooses a Landscape tile from one of the rows on the central board and places it in the row with the same number in their realm. By placing this tile, the player can activate the effects of adjacent tiles. At the end of the game, players score points based on the landscape layout in their realm, the number of rubies collected, the activation of certain effects and the royal objectives they have completed. They also score points if they have used the characters. The player who scores the most points at the end of the game will be the winner. —description from the publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–4
Play time
30–45 min
Age
10+
Complexity
2.1/5
Credits and catalog connections

Credits

Designers

2
Mathieu Bossu François Gandon

Artists

1
Victor Dulon

Publishers

1
Funnyfox

Linked items

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