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All-star Baseball box art
1941 Ranked #13,614

All-star Baseball

Baseball simulation game has players build teams, spin player disks for batting results, and score more runs through nine innings. Strategy discs add choices such as steals and bunts, while each hitters statistics guide outcomes.

Sports Open Drafting Simulation Players: Two-Player Only Games

Players

2

Play time

Not listed

Age

10+

Complexity

1.31/5

Rating

6.04

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Designed by former major league player Ethan Allen and introduced in 1941, All-Star Baseball became one of the most popular sports games of all time.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Designed by former major league player Ethan Allen and introduced in 1941, All-Star Baseball became one of the most popular sports games of all time. The game is essentially a batting simulation of major league baseball, built around a spinner and player disks that are divided into sections in such a manner that a hitter has the probabilty of reproducing his real-life statistics in such important categories as home runs, triples, doubles, singles, walks, and strikeouts. In general, the game follows the basic rules of major league baseball. Teams are created from the player disks supplied with the game (often a mix of current players and all-time greats such as Babe Ruth) and from player disks for other seasons published separately. The team at bats places the appropriate player disk on the spinner, spins, and reads off the resulting number. The game does not attempt to realistically simulate pitching and defense. Thus a hitter's result from a time at bat is not affected by the opposing pitcher or the defensive prowess of the fielder to whom the ball may be hit, although the player in the field on some play outcomes is required to spin a second spinner to determine the advancement of base runners and other certain details. Results of each play are recorded on the field using plastic pegs for the base runners, while runs and outs are tallied on a rotating scoreboard. Cumulative runs scored are tallied on paper score sheets. Strategy discs are included that enable plays like sacrifice flies, stealing bases, bunting, hit and run, etc. The team with the most runs after nine innings (or extra innings, if needed) is the winner.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1–2
Play time
60 min
Age
10+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

1
Ethan Nathan Allen

Artists

1
C. Leslie Crandall

Publishers

1
Cadaco

Linked items

No published linked games yet.