Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Description from the publisher: In the second edition, Alchemical Crystal Quest has been changed completely in art illustrations and miniatures. New rules, story chapters and new mechanics are included.
Core mechanisms
Key systems that shape the decisions players make.
Modular Board
Build the play area from interchangeable sections that vary between games.
Cooperative Game
Players coordinate their actions toward a shared objective and win or lose together.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Storytelling
Create or extend a narrative in response to prompts or game events.
Variable Player Powers
Each player has different abilities, restrictions, or strategic advantages.
Read the full game description
Description from the publisher: In the second edition, Alchemical Crystal Quest has been changed completely in art illustrations and miniatures. New rules, story chapters and new mechanics are included. Oh no! The evil sorcerer Darkthony has kidnapped our teacher Blue Hat, and he's looking for mega-crystals of power to dominate the Bat Islands. Our friend is retained in his Castle, and Darkthony has sent a lot of minions to get the 7 Crystals. We must stop him! Fantasy cooperative board game. Take the role of an alchemist wizard and create the spells using crystal color gems combinations for fight with enemies, along 10 missions in a modular board campaign to know the complete history and save your alchemy teacher form the hands of the evil sorcerer Darkthony. Players win the game if they complete each story chapter. We can reduce our size, ride a pet or fight with a lot of different weapons cards and spell cards in a roll dice battle system. In some chapters, our wizards will fly with the pets to the sky in special aerial tiles for a flight fight missions. For 1-4 players. Search the keys, take magical artifacts, and commerce with your crystals to upgrade your weapons for complete the quest. Create your own spells using a crystal combination in your character sheets to provide your wizard with special abilities and magic attacks. 40 to 120 minutes depending the mission. Miniatures for wizards, enemies and pets, all with cartoon look style. Can you save Blue Hat from the hands of Darkthony?