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Adventure Games: The Grand Hotel Abaddon box art

Adventure Games: The Grand Hotel Abaddon

Players

1-4

Time

?-?

Age

12+

Weight

1.71

Rating

7.38

Fit

Teach 2.9

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

The game has a moderate level of direct confrontation and strategic depth. Players need to frequently pay attention to others' actions. However, there is less emphasis on cooperation.

Replay value

Adventure Games: The Grand Hotel Abaddon has a high replayability score due to its high variability gameboard, the presence of expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played and provides room for players to improve their strategies over time. The player interaction score is average, and the game is relatively easy to learn, making it accessible to a wide range of players.

Luck profile

The final luck score for Adventure Games: The Grand Hotel Abaddon is 6. The game has a balanced mix of luck and strategy, with random elements having a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Explore places, combine items, and experience stories in Adventure Games, a series of cooperative games from German publisher KOSMOS. In each of these titles, players are presented with a mysterious story that they must unravel over the course of play. Working together, players explore common areas, talk to people, look for clues, and combine various items to reveal the secret of the story. Depending on what decisions the players make, the course of history changes and there is no going back! Unlike the EXIT: The Game series, titles in this series focus on the telling and discovery of the story with no time pressure. That said, many different paths can be experienced during play, with more than one correct resolution to the story waiting to be discovered. Each title consists of three chapters, each taking about 75 minutes to play. Nothing is destroyed, so the games can be played multiple times. In Adventure Games: Grand Hotel Abaddon, you want to discover what strange events are happening in the old building, slipping into your role on the team to follow tracks and decide how the adventure game should proceed.

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

3
Matthew Dunstan Phil Walker-Harding Ute Wielandt

Artists

5
Erkan Karagöz Christina Kraus Johanna Rupprecht Folko Streese Ute Wielandt

Publishers

1
KOSMOS

Linked items

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