allboardgames.com
The Acts Of The Evangelists box art
2022 Ranked #11,844

The Acts Of The Evangelists

Historical drafting game has players travel, collect traditions, interview witnesses, and arrange texts for points. Witnesses eventually die, so timing journeys and following rivals’ actions shapes every literary account.

Ancient Religious Action Points Follow

Players

2-5

Play time

45-60 min

Age

10+

Complexity

2.33/5

Rating

7.18

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.8/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In The Acts of the Evangelists, players compose the texts that history will know as the four Christian gospels.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In The Acts of the Evangelists, players compose the texts that history will know as the four Christian gospels. Travel to nine cities of the Roman Empire, acquiring traditions about the life and sayings of Jesus of Nazareth, interview eyewitnesses to those traditions, and arrange your text into a pleasing literary account. You begin the game with three codex leaves, each of which can accommodate two tradition cards, and when you acquire a tradition you “write” it into your text by physically placing it on the codex leaf card. On your turn, you receive three action octagons, to initiate actions, which let you travel, gain a tradition card, interview an eyewitness, or rearrange the leaves of your text. Each action has a “weak” (one octagon) or “strong” (two octagons) form. Additionally players have “follow tokens” which you give to an opponent to follow an action they took. The game ends when all nine of the eyewitnesses have died. Players score points for the witnesses they interviewed, the literary devices they create, and the traditions they acquire that match their theme. The player with the most points wins.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
1–5
Play time
45–60 min
Age
10+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
Jeff Warrender

Artists

1
Rebecca McConnell

Publishers

1
Belltower Games

Linked items

No published linked games yet.