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1672: The Lost Crew box art
2016 Ranked #16,796

1672: The Lost Crew

A solo worker-placement survival game has a shipwrecked crew assign dice to navigate, gather resources, and reach safety. Press-your-luck allocation must overcome weather and attrition, because losing the crew or drifting off course ends the journey.

Dice Exploration Line Drawing Paper-and-Pencil

Players

1-2

Play time

60-120 min

Age

12+

Complexity

2.2/5

Rating

6.35

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.2/5

Scales well

Strategic depth 4.6/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Description from the publisher: This is the second of the xx72 small-form print and play games (1572: The Lost Expedition is the first). This is a one page, ultra-portable, black and white solitaire game.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Description from the publisher: This is the second of the xx72 small-form print and play games (1572: The Lost Expedition is the first). This is a one page, ultra-portable, black and white solitaire game. You assume the role of a small shipwrecked crew trying to reach the Indies after a failed expedition deep in the South Pacific. This game uses a worker placement system to assign to jobs such as steer your boat, fish, encounter natives, gather resources, and watch for weather. A handful of dice are allocated in a press-your-luck fashion. For those that enjoy role-playing, there is also an optional Journaling phase where you try to tell a story about what happened on your turn. Can you reach the Indies before you lose all of your crew members or get blown off course completely? THEME You and three of your fellow shipwrecked sailors have spent three weeks on this small South Pacific island after a storm smashed your ship into some shoals. You have cannibalized what you can of your wrecked caravel and created a tiny sloop to get you to the Indies. However, you are in uncharted waters and have heard rumors of cannibal tribes on islands dotting this vast ocean.

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Editions

Language and publisher variants currently recorded in the catalog.

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
2
Play time
60–120 min
Age
12+
Complexity
2.2/5
Credits and catalog connections

Credits

Designers

1
Mike Heiman

Publishers

1
(Web published)

Linked items

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