allboardgames.com
10 Days In Africa box art
2003 Ranked #2,784

10 Days In Africa

Route-building tile game where travelers arrange a continuous ten-day journey across Africa by land, air, and foot. New tiles can replace only one day at a time, so every exchange must improve the route while preserving its valid connections.

Family Games Educational Travel Connections Hand Management

Players

2-4

Play time

20-30 min

Age

10+

Complexity

1.38/5

Rating

6.57

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

You have 10 DAYS IN AFRICA™ – touring by plane, car, and on foot. Chart your course from start to finish using destination and transportation tiles.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

You have 10 DAYS IN AFRICA™ – touring by plane, car, and on foot. Chart your course from start to finish using destination and transportation tiles. With a little luck and clever planning, you just might outwit your fellow travelers. The first traveler to make correct connections for a ten-day journey wins the game. Tiles are arranged on a player's tray, then a new tile is drawn. It can be used to replace a tile on one of the "days." Then that tile or the drawn tile are discarded face-up to one of three discard piles. Tiles may not be rearranged, only replaced. You must complete your journey correctly, connecting by foot - bordering country tiles set side-by-side, air - countries of the same color with a same-colored airplane between them, or automobile - a car can drive between two countries and a third country which borders them. Whoever is the first to connect all 10 days wins the game. This is the second installment in the 10 Days in series.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
20–30 min
Age
10+
Complexity
1.4/5
Credits and catalog connections

Credits

Designers

2
Alan R. Moon Aaron Weissblum

Artists

2
John Kovalic Cathleen Quinn-Kinney

Publishers

1
Out of the Box Publishing

Linked items

No published linked games yet.