Table feel
Moderate interaction with a good balance between direct and strategic confrontation. High frequency of interaction with limited emphasis on cooperation.
Players
2-99
Time
?-?
Age
14+
Weight
1
Rating
6.32
Teaching signal
High replayability
Not enough signal
Scales well
Deep strategy
More strategic control
Moderate interaction with a good balance between direct and strategic confrontation. High frequency of interaction with limited emphasis on cooperation.
The game offers a high level of variability and strategic depth, with good scalability and moderate ease of learning. The presence of expansions adds to the replay value, making it a highly replayable game.
The final luck score for 0-100 vit is 7 out of 10. This indicates that the game has a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
A trivia game where you have to answer with a number ranging from 0 to 100. Answers can be in length, width, height, temperature, speed, size, age and given in units like centimeters, years, hours, crowns etc. The game differs from other trivia games which are often limited by given answer options. The game is played in three rounds, consisting of seven questions each. The player with the lowest score at the end of the game is the winner. There are a total of 1200 unique questions.
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